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@ Added buoyancy=1 to Tochka @ Added some missing ma GAZine to virtual Ammo ^ Tweaked amphibious parameters for all tracked vehicles ^ Field Cap EMR Summer (Alt) moved slightly to the right, to fix clipping against the head mesh ^ Adapted AK-74M textures to 100 series rifles.We believe a Russian personals service can give you the best chance to meet the perfect partner you are looking for.Its definitely more fun than just using a marriage agency to set you up with someone.^ Lots of missing stringtables added ^ Added tail_decals section to Su-25 ^ Added VG/Eden texture Sources for ZSU ^ Changed Ural plate number font ^ Improved 122mm casing behaviour ^ Tweaked D30 packing script ^ Added hand anims for D30 handles ^ Replaced get Random Ar Element function with select Random introduced in 1.56 ^ Tigr-STS & M has now TFAR LR radio ^ Makarov PM holster Pointer Slot ^ Makarov rvmat ^ Changed 57-N-323S penetration ^ Modified Ural & GAZ-66 physx lods ^ GSh-23L burst set to 4 ^ Tweaked Ural phyxs lod ^ Script optimizations ^ Improved crates textures (black shadows removed from the bottom) & physx lods ^ Improved weapon scripts ^ Improved script handling after loading game ^ Weapon safe mode system framework ^ Tweaked two handed AK anim (used now as a placeholder on SVD - at least sound & anims are synced) ^ Tweaked SVD reload anims ^ tweaked AS-VAL & VSS fire selector anims ^ Improved ma GAZine movement during reload anim for PM, PMM & PYa ^ Increased BMP track armor ^ Tweaked Tigr STS turret handling ^ Added reloaded event handler which removes spent ma GAZines from Tigr (works with 1.57 , doesn't cause problems on stable) ^ Added placeable ma GAZines ^ Added ground ma GAZine models for PYa, PM & PMM ma GAZines ^ Adjusted vest positions to fit uniforms better ^ Tweaked PKP/PKM & SVD hand anim (wrists position) ^ Aligned PAK-FA MFD ^ New anims for PAK-FA & SU-25 pilot ^ Improved performance of PAK-FA scripts (initialzation/handling) ^ Increased pip windows resolution in PAK-FA pilot view (map & mirrors are now sharper) ^ RHS_fnc_fired Saclos now uses cursor Object command ^ Improved SSH specular map ^ Increased lethality of R77/R74 AA missiles by simplyfing their geometries & adding autocenter=0 param ^ Updated destruction textures for ZSU-23-4 & BTR-60 ^ Added honor emblem on IR lamp for T-72 Obr.84-89 ^ Improved nuke script fx & stability ^ Added some monitor elements to Ka-52 ^ Some preparation for Ka-52 eject system ^ Tweaked Ka-52 & Mi-24 speed ^ Tweaked Vikhr missile stability ^ Added door anims to Ural/UAZ Eden attributes ^ Replaced animate with animate Source (1.58 required) ^ Some scripts optimizations ^ Tweaked ballistic calculations ^ Added 9M112M2 & 9M124 ATGMs cfgs ^ Added Russian federation ground forces honor emblem ^ Improved snorkel script performance ^ Overall script performance tweaks ^ Added honor emblem to T-80U on IR lamp ^ Reduced secondary explosion for Tigrs ^ Improved autotrack adjustments & replaced line Intersect with check Visibility command ^ Various small adjustments to Ka-52 scripts ^ Converted Vikhr guidance script to per frame solution ^ Safemode & PSO-1 script now properly deinitalize after embarking vehicles ^ Tweaks to Tigr-STS weapon changing script ^ Added AKS-74U to armored crewmen ^ Added ability to hide commander NSVT on T-80U tanks ^ Another round of safemode improvements ^ Added hidden Selections to balaclavas ^ Renamed Su-25SM to Su-25 to better represent current model available in game ^ Removed pilot twitching/leaning in ejection seats ^ Stringstable entries for Gorka and Izlom ^ Added main & tail rotor centers to Mi-8 - enabling rotor breaking upon collision ^ Decal related variables used in Eden are no longer synchronized ^ RPG-26 & RSh G-2 can now be packed to bag pack ^ Reduced proxy amount on T-72 Obr.85 ^ Changed behavior or Ka-52 blades physic ^ Added AK-104 & 105 as placeable object ^ Khaki gear updates ^ Increased Vikhr HE effect ^ Optimized BMPs resolution lods ^ Renamed BMP-2 (e) to BMP-2 (obr. 1986g.) ^ Tweaked Su-25 MFD ^ Tweaked cargo anims for Ural & GAZ-66 - no more rifles clipping through the roof ^ Tweaked Malyutka res lods ^ Added cap disappearing effect to BMP-2 ATGM ^ Callibrated RPG-26 & RSh G-2 ironsights ^ Randomized static cargo anims & incorporated some il padrino poses to BMPs ^ Added RPG backpack with only VL rounds ^ Added spiral movement to tank ATGM ^ Tweaked Metis reload anims ^ Revamped AT-14 cover ejection script ^ Tweaked 6B13 weight ^ Tweaked 1P63 reticle illumination ^ Added spent cap effect to Metis & Kornet ^ Auto track can now lock on all vehicles by default so it's possible to lock & fire tank ATGM at slow flying helicopters ^ Beanie stringtables added ^ Ballistic data correct for soft headwear in VA ^ Tweaked init Speeds of GSh autocannons ^ Calibrated PP61AM (merge from GREF) ^ Mi-24P Gsh-30-2K camera shake ^ SU-25 Gsh-30-2 camera shake ^ Ka-52 2A42 camera shake ^ Added gun limits for BTRs ^ Added antenna anim for BTR-60 ^ Calibrated & added AA markings for 1PZ32 sight on BTR-80 ^ Fold script improvement ^ Optimized T-80U series resolution lods ^ Changed gunner & commander get in memory points position for T-80 series ^ Improved T-80U series firegeometry - new ERA hitpoints & geometry improvments ^ T-80U & T-80A commander can now use binoculars when turned out ^ Tweaked BMP-3 FG & hitpoints ^ Added one nonpip window for BMP-3 driver @ Fixed BMP-2 turret emblems visibility (still needs tweaking) @ Fixed broken PGS-64 shadow @ Fixed gap in T-72B3, T-90 & T-90A FG @ Fixed SACLOS guidance not working on Cherno & other a2 maps @ 9M113 shadow selection @ Kornet vehicle now uses Kornet launcher and mags @ Replaced Ai A TP cfg names with generic, A2 origin ones @ Fixed AGS-30 dissapering in 2nd res lod @ Fixed PSO script that was broken once again @ Fixed Gorka's wound textures @ Fixed GAZ-66 R142 alpha sorting in res lods @ Fixed BRM-1K wrong inheritance in @ PAK-FA pilot anim is now properly looped proper death anim added @ Holdster anim of UPK-23 pod caused errors with Ka-52 @ Added missing mass to PM, PYa & PP2000 @ Removed laser lock from FAB-250 bombs @ Some FCS were missing max lase range tweaked minimum lase range for few others @ BMD-2 had some missing decals due to alpha sorting @ Fixed ZSU-23-4 disappearing hatch after destruction @ Fixed BMP getin order @ Added missing max Zeroing param to PK & SVD @ T-80 ammo slot missing @ Fixed cfg Patches for rhs_c_airweapons/@ Fixed rhs_weap_902a-Mode_Burst, by rhsafrf\addons\rhs_sounds\config.bin/Cfg Weapons/rhs_weap_902b/Double/ @ Spare wheel alpha sorting in cargo lod @ Fixed Mi-24 & Ka-52 blade destruction upon impact - missing proper blade center memory points @ BMP-3 used wrong ballistic calculator @ Fixed not all decals visible on T-80B series @ Mi8MT & MTV-3 crew fans not changing to blurred version @ Fixed serious flaw in BMP-3 gunner/commander pip handler causing fps drop @ Changed uvsource in rvmats from "tex1" to "tex" @ AKM normals green chnl fix @ Fixed "[weapon rhs_weap_akms]: item[rhs_acc_dtk] does not match to this weapon!


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